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<div class="textblock"><code>#include &quot;<a class="el" href="_mem_debug_8h_source.html">MemDebug.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_ship_8h_source.html">Ship.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_ship_a_i_8h_source.html">ShipAI.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_ship_ctrl_8h_source.html">ShipCtrl.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_ship_design_8h_source.html">ShipDesign.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_ship_killer_8h_source.html">ShipKiller.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_shot_8h_source.html">Shot.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_drone_8h_source.html">Drone.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_seeker_a_i_8h_source.html">SeekerAI.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_hard_point_8h_source.html">HardPoint.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_weapon_8h_source.html">Weapon.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_shield_8h_source.html">Shield.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_shield_rep_8h_source.html">ShieldRep.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_computer_8h_source.html">Computer.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_flight_comp_8h_source.html">FlightComp.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_drive_8h_source.html">Drive.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_quantum_drive_8h_source.html">QuantumDrive.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_farcaster_8h_source.html">Farcaster.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_thruster_8h_source.html">Thruster.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_power_8h_source.html">Power.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_flight_deck_8h_source.html">FlightDeck.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_landing_gear_8h_source.html">LandingGear.h</a>&quot;</code><br/>
<code>#include &quot;Hangar.h.&quot;</code><br/>
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<code>#include &quot;<a class="el" href="_nav_a_i_8h_source.html">NavAI.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_drop_ship_a_i_8h_source.html">DropShipAI.h</a>&quot;</code><br/>
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<code>#include &quot;<a class="el" href="_ship_solid_8h_source.html">ShipSolid.h</a>&quot;</code><br/>
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<code>#include &quot;<a class="el" href="_motion_controller_8h_source.html">MotionController.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_keyboard_8h_source.html">Keyboard.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_joystick_8h_source.html">Joystick.h</a>&quot;</code><br/>
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<code>#include &quot;<a class="el" href="_bitmap_8h_source.html">Bitmap.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_button_8h_source.html">Button.h</a>&quot;</code><br/>
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<code>#include &quot;<a class="el" href="_data_loader_8h_source.html">DataLoader.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_parser_8h_source.html">Parser.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_reader_8h_source.html">Reader.h</a>&quot;</code><br/>
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<p><a href="_ship_8cpp_source.html">Go to the source code of this file.</a></p>
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Functions</h2></td></tr>
<tr class="memitem:a5275fece68028342c08cc947dc02415c"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a5275fece68028342c08cc947dc02415c">IsWeaponBlockedFriendly</a> (<a class="el" href="class_weapon.html">Weapon</a> *w, const <a class="el" href="class_sim_object.html">SimObject</a> *test)</td></tr>
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Variables</h2></td></tr>
<tr class="memitem:a79cd42293f3b777bf3bdcfb7fa85db83"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a79cd42293f3b777bf3bdcfb7fa85db83">HIT_NOTHING</a> = 0</td></tr>
<tr class="memitem:a95e12dbf425cb112193e5854f978d5fe"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a95e12dbf425cb112193e5854f978d5fe">HIT_HULL</a> = 1</td></tr>
<tr class="memitem:ab1e609780b05305789918469626d198a"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#ab1e609780b05305789918469626d198a">HIT_SHIELD</a> = 2</td></tr>
<tr class="memitem:ae0fe0430b3a9893c6810f175e299c2b8"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#ae0fe0430b3a9893c6810f175e299c2b8">HIT_BOTH</a> = 3</td></tr>
<tr class="memitem:a6a4f38ffba8bb35bea54f4670f5b9045"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a6a4f38ffba8bb35bea54f4670f5b9045">HIT_TURRET</a> = 4</td></tr>
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<hr/><h2>Function Documentation</h2>
<a class="anchor" id="a5275fece68028342c08cc947dc02415c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">bool IsWeaponBlockedFriendly </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_weapon.html">Weapon</a> *&#160;</td>
          <td class="paramname"><em>w</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td>
          <td class="paramname"><em>test</em>&#160;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td>
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</div><div class="memdoc">

<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l01922">1922</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p>

</div>
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<hr/><h2>Variable Documentation</h2>
<a class="anchor" id="ae0fe0430b3a9893c6810f175e299c2b8"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const int HIT_BOTH = 3</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00104">104</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p>

</div>
</div>
<a class="anchor" id="a95e12dbf425cb112193e5854f978d5fe"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const int HIT_HULL = 1</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00102">102</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p>

</div>
</div>
<a class="anchor" id="a79cd42293f3b777bf3bdcfb7fa85db83"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const int HIT_NOTHING = 0</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00101">101</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p>

</div>
</div>
<a class="anchor" id="ab1e609780b05305789918469626d198a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const int HIT_SHIELD = 2</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00103">103</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p>

</div>
</div>
<a class="anchor" id="a6a4f38ffba8bb35bea54f4670f5b9045"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const int HIT_TURRET = 4</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00105">105</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p>

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